Diploma of Information Technology (Game Art and Design)

Course Code ICT50220

with Diploma of Information Technology (Game Programming) ICT50220

Duration
  • Part Time
  • 2 years
  • Full Time
  • 1 year
Delivery
  • Mixed Delivery
  • On Campus
Intakes
Campus
  • Moorabbin
  • Off Campus

This course is not available for International Students

Overview

The ICT50220 Diploma of Information Technology (Game Art and Design) and Diploma of Information Technology (Game Programming) equip aspiring developers with industry-ready skills in game design, 3D art, programming, Unity, Unreal Engine, VR, and multiplayer game development. Learn through hybrid on-campus and online classes, interactive workshops, and real-world projects. Gain practical experience by creating interactive games and professional portfolio pieces. This dual-diploma program prepares you for a career in gaming, VR, and interactive entertainment, providing the skills and confidence to succeed in the competitive game development industry.

Career Opportunities

  • Games designer
  • 3D modeller
  • Environmental artist
  • Texture artist
  • Animator
  • 3D character animator
  • VR developer
  • Game programmer
  • 2D/3D artist level designer
  • Game developer
  • Mobile app developer
  • C# developer
  • Interactive media developer

Pathway to further studies

  • <a href="https://www.holmesglen.edu.au/explore-courses/computing-and-it/information-systems/higher-education/bachelor-of-information-systems">BIS24 Bachelor of Information Systems</a>

Studying the Diploma of Information Technology (Game Art and Design) at Holmesglen

At Holmesglen, you will prepare for a career in game development, VR, and interactive entertainment. You will learn from experienced teachers who provide personalised mentorship and guide you through collaborative, team-based projects. Classes take place in purpose-built facilities that simulate real game studio environments, giving you a professional, hands-on learning experience. You will develop skills in Unity and Unreal Engine, VR game development, multiplayer architecture, 3D character creation, environment and level design, animation, rigging, and portfolio development. Working on industry projects with clients like Liminal VR, you will create published titles and professional portfolio pieces, gaining practical experience, real-world knowledge, and career-ready skills with ongoing support to help you succeed.

Entry Requirements

All applicants must be at least 17 years of age. Holmesglen requires learners to have completed one of the following qualifications:<br>• ICT30120 Certificate III in Information Technology (including games stream electives)<br>• ICT40915 Certificate IV in Digital and Interactive Games<br>• ICT40120 Certificate IV in Information Technology (Gaming Development)<p>Alternatively, applicants may attend an interview and provide a portfolio of work demonstrating diploma entry-level knowledge and skills in industry-standard game design technologies, including:<br>• Unity<br>• C# Programming<br>• 3D Maya<br>• Adobe Photoshop<p>Learners must possess basic digital literacy skills, such as navigating applications and managing files. For BYOD or remote learning, access to a MAC with an M2 Pro or Max 12-core CPU, 19-core GPU, 16-core Neural Engine, 512GB storage, and 16GB RAM is essential, or a PC/laptop with a Quad-Core CPU, 16GB RAM, 512GB storage, and Windows 10 or higher. A headset with a microphone and webcam, along with reliable Internet, is also required. Essential applications are accessible through Holmesglen MyHorizon, including Brightspace, Microsoft 365, and WebEx.
Prior to enrolment or commencement of training you will be required to complete a literacy and numeracy assessment and a pre-training interview. These will assist with determining your suitability to the course, verify your training plan, and identify any learning support needs.

Recognition of prior learning

You may be able to reduce the number of units to be studied in your chosen course by measuring skills acquired through work, life experiences or qualifications obtained from formal studies or training. AQF qualifications and statements of attainment issued by another registered training organisation will be recognised by Holmesglen. Read more about Recognition of Prior Learning, Credits and Advanced Standing.

Course Structure

Timetable

During the course, you will study 8 subjects, each focused on a different technical skill while practising soft skills to support your development. Each subject results in a personal portfolio piece or project you can showcase to potential employers or investors.<p>This course uses flipped learning, providing all resources at the start of class so you can study material in advance. It also features hybrid delivery, allowing you to study on campus, online, or both.<p>Please note: International students can not attend remotely and must attend on campus for all classes.
Unit code Unit name
ICTICT532 Apply IP, ethics and privacy in ICT environments
BSBXCS402 Promote workplace cyber security awareness and best practices
BSBCRT512 Originate and develop concepts
ICTSAS527 Manage client problems
BSBXTW401 Lead and facilitate a team
ICTICT517 Match ICT needs with the strategic direction of the organisation
Unit code Unit name
CUAINN511 Adopt an innovative approach to creating production elements
CUADIG518 Refine digital art techniques
CUAACD537 Refine 3-D design ideas and processes
ICTGAM539 Create and implement designs for 3-D games environments
ICTGAM537 Prepare games for different platforms and delivery modes
ICTPRG532 Apply advanced object-oriented language skills
ICTGAM542 Animate 3-D characters for digital games
ICTGAM545 Manage technical art and rigging in 3-D animations
ICTGAM533 Create complex 3-D interactive games
ICTGAM535 Develop complex 3-D software for games and interactive media
ICTGAM423 Apply artificial intelligence in game development
ICTICT433 Build graphical user interfaces
ICTGAM552 Create complex 3-D characters for games
ICTGAM543 Produce digital animation sequences

Assessment

Assessments are designed to provide learners with opportunities to demonstrate they have attained the required skills and knowledge using a range of practically based activities and tasks, as required by recognised standards.

How to apply

Direct

Click the ‘apply’ button below to start your application. Our Holmesglen team will reach out to discuss your study options and pre-training requirements.

No ‘apply’ button? Click ‘enquire online’ to register your interest for our next available intake. 

Visit How to Apply for more information on the application process.

Recruitment

Holmesglen may engage third parties to recruit students on behalf of the institute. Third party recruiters receive a commission and this will not impact on your fees.

Find out more about your rights and obligations as a student and the services we provide at Holmesglen.

Outcomes

Qualification and Recognition

On completion of this program, you will receive the ICT50220 Diploma of Information Technology (Game Art and Design) and the ICT50220 Diploma of Information Technology (Game Programming) qualification.

Industry Connections

Fees

Tuition fees GST exempt Cost
Full Fee $16,575
Government subsidised $9,240
Mandatory Non-Tuition Fees Cost
General Services Fee $70 Per Semester

The General Services Fee (GSF) at Holmesglen is a mandatory annual fee applicable to all students enrolled in Certificate I through Advanced Diploma courses. This fee supports various student services such as counselling, welfare support, and learning assistance provided by our dedicated student support and wellbeing teams. For more details on the GSF and its specific allocations, please visit the <a title=" General Services Fee page" href="/current-students/course-resources/fees-and-payments/General-Services-Fee.html">General Services Fee (GSF) page</a>.

Additional Course Cost

1 TB External SSD Hard Drive, approximately $75 Recommended

All fees are indicative only. Your fees will be calculated on your individual circumstances at the time of enrolment. Training is delivered with Victorian and Commonwealth funding. <a href="/study-with-us/tafe-study/tafe-fees-and-funding">Find out now if you are eligible for Government-subsidised fees or Concession. </a>

 

VET Student Loans are available to eligible student to pay for tuition fees for this course. <a href="/study-with-us/scholarships-and-financial-aid/vet-student-loans">Read more about VET Student Loans</a>.

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