Chat with us, powered by LiveChat

Diploma of Information Technology (Game Art and Design) Course Code ICT50220 with Diploma of Information Technology (Game Programming) ICT50220

Duration
  • Part Time
  • 2 years
  • Full Time
  • 1 year
Delivery
  • Mixed Delivery
  • On Campus
Intakes
Campus
  • Chadstone
  • Off Campus

This course is not available for International Students

Course Overview

The ICT50220 Diploma of Information Technology (Game Art and Design) with Diploma of Information Technology (Game Programming) develops both the creative and technical skills needed for game development. You'll learn how to design and program games, create 3D characters and environments, develop animations, design levels, build multiplayer functionality, and develop games for PC, mobile and virtual reality (VR) platforms. Training includes industry-standard game development tools such as Unity and Unreal Engine, along with 3D modelling, sculpting, texturing and rigging techniques.<p><p>Through collaborative game development projects, you'll bring these skills together to create playable games and build a portfolio for opportunities in the games and interactive media industry. The course offers mixed delivery, with the option to attend on campus, join live online classes, or combine both. International students are required to attend classes on campus.</p>

Career Opportunities

  • Games designer
  • 3D modeller
  • Environmental artist
  • Texture artist
  • Animator
  • 3D character animator
  • VR developer
  • Game programmer
  • 2D/3D artist level designer
  • Game developer
  • Mobile app developer
  • C# developer
  • Interactive media developer

Pathway to further studies

  • <a href="https://www.holmesglen.edu.au/explore-courses/computing-and-it/information-systems/higher-education/bachelor-of-information-systems">BIS24 Bachelor of Information Systems</a>

Studying the Diploma of Information Technology (Game Art and Design) at Holmesglen

Study the ICT50220 Diploma of Information Technology (Game Art and Design) with Diploma of Information Technology (Game Programming) in Holmesglen’s purpose-built game development facilities, designed to reflect a professional game studio environment.<p>You'll work on collaborative, team-based projects that reflect the way games are developed in industry, with opportunities to take ideas from concept through to playable experiences and build a professional portfolio of your work. You'll be supported by experienced Holmesglen teachers who provide guidance, feedback and personalised mentorship throughout your projects.

Entry Requirements

There are no formal entry requirements specified in the Training Package. However, applicants must be at least 17 years of age and meet one of the following:<br>• ICT30120 Certificate III in Information Technology, including games stream electives <br>• ICT40915 Certificate IV in Digital and Interactive Games <br>• ICT40120 Certificate IV in Information Technology (Gaming Development) <br>• Attend an interview and provide a portfolio demonstrating diploma entry-level skills in Unity, C# programming, Maya and Adobe Photoshop. <p><strong>Technology requirements</strong><br>If you bring your own device or study remotely, you'll need a suitable Mac or Windows computer with at least 16GB RAM and 512GB storage. Remote learners also require a webcam, headset with microphone and reliable internet connection.<br>The course uses software and platforms including Unity, Maya, Adobe Creative Cloud, ZBrush, Substance Painter, Figma, Git, GitHub, Visual Studio Code, Brightspace, Webex and Microsoft 365.
Prior to enrolment or commencement of training, you will be required to complete a literacy and numeracy assessment and a Pre Training Review interview. These will assist with determining your suitability for the course, verify your training plan and identify any learning support needs.
Applicants for the ICT50220 Diploma of Information Technology (Game Art and Design) with ICT50220 Diploma of Information Technology (Game Programming) program must be 17 years old and above and <br>have either basic prior knowledge in the following area:<br>• Unity<br>• C# <br>• 3D Maya <br>• Adobe Photoshop<p>Or<br>attainment of ICT40120 Certificate IV in Information Technology (Gaming Development) or equivalent.

Recognition of prior learning

You may be able to reduce the number of units to be studied in your chosen course by measuring skills acquired through work, life experiences or qualifications obtained from formal studies or training. AQF qualifications and statements of attainment issued by another registered training organisation will be recognised by Holmesglen. Read more about Recognition of Prior Learning, Credits and Advanced Standing.

Course Structure

TimeTable

The course is delivered over 12 months full time or 24 months part time and uses a flipped learning model, with learning resources available before scheduled classes.<br>The course is structured around eight subjects, with each including work that can contribute to your professional portfolio.<br><strong>Subjects</strong><br>• Game Art – Advanced 3D game art and portfolio development. <br>• Environment Design – Level and environment design using 3D art, lighting and composition. <br>• Game Development – Game programming and development, including multiplayer functionality. <br>• Character Rigging and Animation – Character rigging and animation using industry-standard processes. <br>• Prototyping – Rapid and iterative development of game prototypes. <br>• 3D Character Creation – Sculpting, modelling and texturing characters for game engines. <br>• Intermediate Game Programming – Advanced programming techniques, including AI and NPC state machines. <br>• Capstone Project – An industry-partnered client project to develop an original game or interactive experience, including opportunities to work with VR.
Unit code Unit name
ICTICT532 Apply IP, ethics and privacy in ICT environments
BSBXCS402 Promote workplace cyber security awareness and best practices
BSBCRT512 Originate and develop concepts
ICTSAS527 Manage client problems
BSBXTW401 Lead and facilitate a team
ICTICT517 Match ICT needs with the strategic direction of the organisation
Unit code Unit name
CUAINN511 Adopt an innovative approach to creating production elements
CUADIG518 Refine digital art techniques
CUAACD537 Refine 3-D design ideas and processes
ICTGAM539 Create and implement designs for 3-D games environments
ICTGAM537 Prepare games for different platforms and delivery modes
ICTPRG532 Apply advanced object-oriented language skills
ICTGAM542 Animate 3-D characters for digital games
ICTGAM545 Manage technical art and rigging in 3-D animations
ICTGAM533 Create complex 3-D interactive games
ICTGAM535 Develop complex 3-D software for games and interactive media
ICTGAM423 Apply artificial intelligence in game development
ICTICT433 Build graphical user interfaces
ICTGAM552 Create complex 3-D characters for games
ICTGAM543 Produce digital animation sequences

Assessment

Assessments are designed to provide learners with opportunities to demonstrate they have attained the required skills and knowledge using a range of practically based activities and tasks, as required by recognised standards.

How to apply

Direct

Click the ‘apply’ button below to start your application. Our Holmesglen team will reach out to discuss your study options and pre-training requirements.

No ‘apply’ button? Click ‘enquire online’ to register your interest for our next available intake. 

Visit How to Apply for more information on the application process.

Recruitment

Holmesglen may engage third parties to recruit students on behalf of the institute. Third party recruiters receive a commission and this will not impact on your fees.

Find out more about your rights and obligations as a student and the services we provide at Holmesglen.

Outcomes

Qualification and Recognition

On completion of this program, you will receive the ICT50220 Diploma of Information Technology (Game Art and Design) and the ICT50220 Diploma of Information Technology (Game Programming).

Industry Connections

Fees

Tuition fees GST exempt Cost
Full Fee $17,903
Government subsidised $9,991
Mandatory Non-Tuition Fees Cost
General Services Fee $85 Per Semester

The General Services Fee (GSF) at Holmesglen is a mandatory annual fee applicable to all students enrolled in Certificate I through Advanced Diploma courses. This fee supports various student services such as counselling, welfare support, and learning assistance provided by our dedicated student support and wellbeing teams. For more details on the GSF and its specific allocations, please visit the General Services Fee (GSF) page.

Additional Course Cost

1 TB External SSD Hard Drive, approximately $75 Recommended

All fees are indicative only. Your fees will be calculated on your individual circumstances at the time of enrolment. Training is delivered with Victorian and Commonwealth funding. <a href="/study-with-us/tafe-study/tafe-fees-and-funding">Find out now if you are eligible for Government-subsidised fees or Concession. </a>

 

VET Student Loans are available to eligible student to pay for tuition fees for this course. <a href="/study-with-us/scholarships-and-financial-aid/vet-student-loans">Read more about VET Student Loans</a>.

Upcoming open day

Upcoming open days description text

No result

No result description

Error title

Error description

Explore our Students' work