Learning the tools of game design
Finding the right place to explore your passions is always worth the effort. For Emmanuel Marshall, passion is his gateway to possibility and opportunity.
Emmanuel's enthusiasm has led him to the ICT40915 Certificate IV in Digital and Interactive Games. While he still regards his preferred IT discipline as programming, Emmanuel has stepped out of his comfort zone and found an equal love with 3D modelling and game design.
"I never thought I would be good at 3D-modelling and UX and UI design, but, to my surprise, I have adopted these skills. Thanks to the [Holmesglen] teachers, who have done an excellent job, I am far more confident in my computing skills."
Emmanuel has used this assurance and support to expand his portfolio. During the course, he has looked at a range of digital design areas, which include optimising 3D models and game detail techniques through texturing and normal maps. His models have been inspired by sci-fi themes, specifically steampunk (a genre focused on steam-powered machinery).
What tools do game designers use?
A key component of Holmesglen's courses is the ability to utilise popular game development platforms like Unity, which allows students to work with industry made systems. "I have dramatically improved my knowledge of Unity3D game engine and C Sharp," Emmanuel said.
This increased knowledge is reflected in Emmanuel's designs, which are currently featured on 3D art website, Sketchfab.
Education is a constant, never a conclusion. Emmanuel is now keen to expand his skills and follow a study pathway into ICT50215 Diploma of Digital and Interactive Games. He is also eager to highlight the importance of growing your abilities and never settling.
"If you already know which discipline you want to do, keep an open-mind to the entire pipeline of games development. You might be surprised at what you can achieve."