Holmesglen students launch virtual reality app
Two of our computing and IT learners have increased their career opportunities through an innovative virtual reality project.
Digital and Interactive Games students Emmanuel Marshall and Holly Hayes worked with Liminal VR as part of SummerTech Live. The Victorian Government initiative pairs Victorian businesses with tertiary students, and gave Emmanuel and Holly the chance to complete an optional paid internship and help the company improve its technology.
Liminal VR is a Melbourne-based company that focuses on virtual reality’s psychological experiences and creating certain emotional and cognitive states in users.
“The project brief was to develop a calming experience for the Liminal platform on the Oculus Go VR headset, while delivering a consistently stable performance target; to ensure 60 frames a second,” explains Emmanuel.
Emmanuel and Holly helped develop the virtual environment and concept art. They decided to create a redwood forest and babbling brook setting. Their involvement included support during the art, composition, performance and optimisation stages. Their work will now be implemented on Liminal VR’s platform.
Holmesglen’s Computing and IT Senior Educator, Marilou Fisher, said the project has helped improve the learners’ career opportunities.
“By working closely with Liminal VR, Emmanuel and Holly were able to gain insights into the company’s development pipelines and techniques used to deploy to the Oculus VR platform.
“They also both gained valuable real-world work experience and now have multiple published projects within the Liminal VR app. They can list these achievements on their portfolios and resumes,” she says.
Both Emmanuel and Holly developed their skills with the ICT50215 Diploma of Digital and Interactive Games. Find out how you can explore your innovative ideas and build your computing and IT industry experience at our Game Design and Development courses page.